Interactive checklist

WebGL scene health check

Score a Three.js scene before publishing. The checklist focuses on the failure modes that make WebGL pages feel unfinished: invisible models, broken camera framing, heavy assets, weak loading states, and mobile performance surprises.

Assets
Camera and interaction
Rendering
UX and reliability

How to read the score

A high score does not mean the scene is visually finished. It means the technical surface is less likely to break under real page conditions. Use the result as a publishing gate before you add more polish.

Scores below 55 usually mean the scene still has structural risk. Scores between 55 and 79 are workable but need mobile and loading checks. Scores at 80 or above are ready for design review, copy review, and real-device testing.